Update of bug #15297 (project freeciv):
Status: None => Ready For Test
Assigned to: None => pepeto
Planned Release: => 2.2.0
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Follow-up Comment #1:
1. This should be fixed.
2. This should be fixed too.
3. There are more places where triremes can cross. But else, triremes should
combat.
(file #7978, file #7979)
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Additional Item Attachment:
File name: trunk_smooth_water_depth.diff Size:6 KB
File name: S2_2_smooth_water_depth.diff Size:6 KB
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