Update of bug #15297 (project freeciv):

                  Status:                    None => Ready For Test         
             Assigned to:                    None => pepeto                 
         Planned Release:                         => 2.2.0                  

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Follow-up Comment #1:

1. This should be fixed.
2. This should be fixed too.
3. There are more places where triremes can cross.  But else, triremes should
combat.


(file #7978, file #7979)
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Additional Item Attachment:

File name: trunk_smooth_water_depth.diff  Size:6 KB
File name: S2_2_smooth_water_depth.diff   Size:6 KB


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  <http://gna.org/bugs/?15297>

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