Summary: Trireme behavior in 2.2
                 Project: Freeciv
            Submitted by: dmarks
            Submitted on: 일요일 2010년 02월 07일 at 18:47
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: S2_2
         Discussion Lock: Any
        Operating System: None
         Planned Release: 



Posted by user salex in the forums,



Having played FreeCiv 2.2 I decided to post my feedback regarding a new
trireme behavior 

Good things: 
It is possible to follow shallow water and explore more land, I like it! 

Bad things: 
I can follow _only_ the shallow water, which creates a number of problem
during a game: 

1. Sometimes there is no shallow water near the sea shore which prevents a
trireme from sailing along the shore. Is it a bug or feature? 

2. There is no way you can cross a small gulf if there is a deep ocean
between continents. I find it very stupid. 

3. If another player trireme is on your way, you cannot overtake it if the
shallow water width is just one tile. 

Put back a possibility for a trireme to enter tiles with deep ocean and sink
it if it ends a turn there, as it was in the early versions.


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