URL:
<http://gna.org/bugs/?15297>
Summary: Trireme behavior in 2.2
Project: Freeciv
Submitted by: dmarks
Submitted on: 일요일 2010년 02월 07일 at 18:47
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: S2_2
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
Posted by user salex in the forums,
http://forum.freeciv.org/viewtopic.php?t=6174
--
Hi
Having played FreeCiv 2.2 I decided to post my feedback regarding a new
trireme behavior
Good things:
----------------------
It is possible to follow shallow water and explore more land, I like it!
Bad things:
--------------------
I can follow _only_ the shallow water, which creates a number of problem
during a game:
1. Sometimes there is no shallow water near the sea shore which prevents a
trireme from sailing along the shore. Is it a bug or feature?
2. There is no way you can cross a small gulf if there is a deep ocean
between continents. I find it very stupid.
3. If another player trireme is on your way, you cannot overtake it if the
shallow water width is just one tile.
Proposal
---------------
Put back a possibility for a trireme to enter tiles with deep ocean and sink
it if it ends a turn there, as it was in the early versions.
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Reply to this item at:
<http://gna.org/bugs/?15297>
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