Summary: unneccessary map window moving and map redraw for
long terrain strings
                 Project: Freeciv
            Submitted by: anbe
            Submitted on: Sunday 02/28/2010 at 14:29
                Category: client-gtk-2.0
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.2.0
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 



The left window pane (worldmap, general + current unit + current tile
information) dynamically changes its width for long terrain types:

    Grassland (Ressources) [Pollution]

or improvement lists:


This is triggering a full map redraw which is rather slow (about one second -
should this be a bug report too?) and especially annoying if you are just
moving a unit through such a tile because it happens twice and map window
unneccessarily moves the area you currently see.
Can't these long strings be wrapped?


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