URL:
<http://gna.org/bugs/?15510>
Summary: accidently clicking a settler/worker/engineer loses
all terrain improvement progress
Project: Freeciv
Submitted by: anbe
Submitted on: Sunday 02/28/2010 at 16:42
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.2.0
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
Accidently clicking on a unit doing some terrain improvement loses all
progress (unless a stack of units is working on the same improvement). It
would be nice if this progress would not be lost (before the end of the
current turn), but could be continued by the same (or another) unit.
This is especially important for long operations like swamp->grassland.
Change of mind chains like
67% irrigated -> stop -> road -> stop -> irrigate
(within a single turn) should continue at 67% irrigated
If an interrupted job is not continued in same round it is fine to start over
from the beginning later (no need to remember a partially irrigated tile) -
fixing up the long abandoned construction site is as expensive starting over
from scratch.
One possibility to prevent the accidental clicks could be to open the unit
selection dialog (only for that single unit) so you have to "confirm" the
cancellation order.
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<http://gna.org/bugs/?15510>
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