URL: <http://gna.org/patch/?1638>
Summary: [Metaticket] cleanup of structs Project: Freeciv Submitted by: syntron Submitted on: Samstag 17.04.2010 um 19:13 Category: general Priority: 3 - Low Status: None Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0 _______________________________________________________ Details: cleanup of the structs used in freeciv * check if the variables are still used * add union with variables - needed only for server and ai - needed only for client done: * struct game * struct city work in progress: * struct player * struct unit todo: * struct nation * (more?) some questions/ideas: * do not use an union but create the struct <item> with an pointer <item>_client and <item>_server which will be allocated in server / client with the corresponding structs * create a similar pointer for AI data (<item>_ai_data) which is only used in the server; AI data also needed in the clients would be a variable in <item>_client _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1638> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev