Follow-up Comment #18, patch #1574 (project freeciv):
> What kind of hint do you mean for debugging? A simple message when a "bad
terrain" tile is tried?
Yes; At the moment I get the list of tried tiles and from time to time the
message 'unit / city to close'. Perhaps the reason why another try is needed
should also be printed for the other tiles.
Should the number of tries limited to some maximal value? Late in the game
cities could be nearly everythere.
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