Update of bug #15744 (project freeciv):

             Assigned to:                    None => jtn                    

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Follow-up Comment #2:

Another bug (similar to 4th point): in the pillage_select case, if an
irrigation system is pillaged, adjacent units whose in-progress irrigation
was relying on it won't have their orders cancelled (see savegame).

I'm working on a combined patch for all this and bug #15742 (it got too
tangled to keep them separate).

(file #9056)
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Additional Item Attachment:

File name: pillage3.sav.bz2               Size:14 KB


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