Follow-up Comment #5, bug #16100 (project freeciv):

> unit_activity_handling_targeted() calls
> unit_activity_assign_target(), which sets *activity to
> ACTIVITY_IDLE if there's nothing to pillage. But then
> unit_activity_handling_targeted() continues by calling
> set_unit_activity_targeted() to set activity to

Ignore this. I misread the code.


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