Follow-up Comment #5, bug #16100 (project freeciv): > unit_activity_handling_targeted() calls > unit_activity_assign_target(), which sets *activity to > ACTIVITY_IDLE if there's nothing to pillage. But then > unit_activity_handling_targeted() continues by calling > set_unit_activity_targeted() to set activity to > ACTIVITY_PILLAGE.
Ignore this. I misread the code. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16100> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev