Update of patch #1720 (project freeciv):

                Priority:                 3 - Low => 5 - Normal             
                 Summary:   tilesperplayer option => generalize definition of
the map size

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Follow-up Comment #2:

new version; patch comment:


generalize definition of the map size

How the map size is defined:
 0: using the number of tiles / 1000
 1: define the number of (land) tiles per player; the setting 'landmass' and
the number of players are used to calculate the map size
 2: xsize and ysize are defined

based on the autosize patch by pepeto for warclient


version for trunk and S2_2 (longturn) attached

(file #9396, file #9397)
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Additional Item Attachment:

File name: 20100630-07-trunk-generalize-definition-of-the-map-size.patch
Size:15 KB
File name: 20100630-01-S2_2-generalize-definition-of-the-map-size-S2_2.patch
Size:13 KB


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Reply to this item at:

  <http://gna.org/patch/?1720>

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