Update of patch #1720 (project freeciv): Priority: 3 - Low => 5 - Normal Summary: tilesperplayer option => generalize definition of the map size
_______________________________________________________ Follow-up Comment #2: new version; patch comment: generalize definition of the map size How the map size is defined: 0: using the number of tiles / 1000 1: define the number of (land) tiles per player; the setting 'landmass' and the number of players are used to calculate the map size 2: xsize and ysize are defined based on the autosize patch by pepeto for warclient version for trunk and S2_2 (longturn) attached (file #9396, file #9397) _______________________________________________________ Additional Item Attachment: File name: 20100630-07-trunk-generalize-definition-of-the-map-size.patch Size:15 KB File name: 20100630-01-S2_2-generalize-definition-of-the-map-size-S2_2.patch Size:13 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1720> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev