Follow-up Comment #2, patch #1733 (project freeciv): > - The largest possible map size works great in single-player > mode.
Good ;-) But saving is another problem; see my comment to patch #1728. Perhaps you could solve the problems with saving/loading the new player data. I had to revert the patch. > - The overview map should probably be clipped or scaled to fit > large maps. It is at the smallest possible size (IMHO on pixel for each tile). So another solution is needed. > - When playing with a lot of AI players with the largest map > size, ending a turn takes quite a lot of time. That's the real problem. You could try to compile using '--enable-gprof' to get profiling data (see patch #1707). I do not know how to fix this ... _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1733> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev