Follow-up Comment #1, bug #16597 (project freeciv): > I think there are places in the code where the client assumes it > knows where foreign capitals are. Since it works this out via > find_palace(), which iterates over the cities known to it > looking for palaces, I think it can be inaccurate in the > presence of fog-of-war. > > (I haven't tested either of these yet, so I could be wrong, but > I couldn't see any special case in the code which would keep > clients apprised of capital location regardless of FoW.)
I don't know how the client checks currently the capitals, but I can point to you the client can know what is the capital of a player, even if the city is fogged: player::wonders[improvement_index(palace)]) is the a city id. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16597> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev