URL:
<http://gna.org/bugs/?16668>
Summary: Per-topology client tileset preference
Project: Freeciv
Submitted by: jtn
Submitted on: Wednesday 09/08/10 at 23:43
Category: client
Severity: 1 - Wish
Priority: 1 - Later
Status: Need Info
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
It's bugged me for a while that it's too easy for the client to end up with a
tileset that isn't a good match for the server's topology, even in a
single-player situation.
I think this will confuse new users exploring the topology options; it's
always possible to manually choose an appropriate tileset, but it's not
obvious.
Also, if I'm switching between two games with different topologies, I have to
switch tilesets.
One way to solve this would be to have four tileset preferences in the client
instead of one: one per topology type (rect, iso, hex, iso-hex), with the
client choosing the one to load based on the topology of the server it
connects to. Give these sensible defaults, and I think everything works out
of the box.
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Reply to this item at:
<http://gna.org/bugs/?16668>
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