URL:
  <http://gna.org/bugs/?16777>

                 Summary: Having multiple units on a field resizes the large
map view
                 Project: Freeciv
            Submitted by: mrvn
            Submitted on: Tuesday 09/28/2010 at 16:40
                Category: client-gtk-2.0
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

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Details:

When you have multiple units on a square the gtk client shows the ative unit
and below that other units on the same square. Now when there are too many
units to show all it shows a '>' to indicate more units. Unfortunately the
'>' makes width greater than it normaly is and resizes the large map view.
When one changes to a different unit that is alone on a tile (or only one or
two other units) the '>' disapears and the large map view is grown again.

Overall this causes the large map to shift and flicker during gameplay and if
the window is just the wrong size it causes a lengthy map redraw every time it
grows (when the larger size has more tiles than the small).





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