Follow-up Comment #1, bug #17124 (project freeciv): Guide to the screenshots attached: * file #11321: The opening screen. There's nothing wrong with this; I assume this is how it's intended to look. * file #11322: However, things start going wrong in the pregame. We have an ugly rectangle hugging the settings and greyness outside, and an uneven grey rectangle around the bitwise option; worse, hovering the mouse over certain widgets turns them a vivid dark blue, which in addition to being weird, makes their dark text unreadable. ** (file #11323: Unlike the others, this is S2_2. The ugly-rectangles problem is even worse in S2_2.) * file #11324: Once the game has started, certain server options are greyed out. Except that some widgets appear to have gone a bright cyan instead. What's that about? * file #11325: The menus are the worst interaction with the light-text-on-dark-background Ambiance theme. Active menu items are black-text-on-dark-background and almost unreadable; inactive ("greyed-out") come out light-on-dark with an ugly drop shadow, and stand out much more, which is the wrong way round. * file #11326: Checkboxes on dark menus are light-brown-on-grey so it's almost impossible to see if they're checked. * file #11327: Tabs on the main window have more ugly text-hugging brown rectangles. * file #11328: More ugly rectangles show up in the city dialog, in various places.
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