Follow-up Comment #4, bug #17301 (project freeciv): > why is it that some borders are permanently visible while > others are ephemeral and will disappear from the map when > fogged? That sounds like a bug to me -- I wouldn't expect borders to disappear when fogged. This isn't a behaviour I've observed, but mostly I've been playing with SEE_INSIDE. Do you have a savegame? (Is this related to bug #17100 somehow?)
Back to the subject of this ticket: if SEE_INSIDE is too powerful, perhaps a compromise would be for you to be able to see your own[*] borders unfogged, but everyone else's would remain fogged? That way you're in no doubt whether a tile is in your territory, but you don't get instant intelligence about foreign borders. (You might see the effect of a foreign city encroaching on your own borders, but that seems reasonable.) This could be another setting for 'foggedborders'. [*] and perhaps others' in certain circumstances, such as shared vision. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17301> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev