Am Sonntag, 2. Januar 2011, 16:44:56 schrieb David Lowe: > There's another issue i'm seeing with this release that i can't quite suss > out. The governor now makes worse choices about what terrain to work than > it did in the 2.2 series. It seems to ignore terrain specials, for > instance when set 'Max Production' it works a plain ocean tile before it > works a tile with Whales.
Do you have a savegame for this? I did look at the diff between 2.2 and 2.3 and there are no changes of the algorithm, only changes do to the update of the logging and assert code ... > > Sent from my MacBookPro > > 3.141592653589793238462643383279502883197116939937510... I forget the rest > _______________________________________________ > Freeciv-dev mailing list > Freecivfirstname.lastname@example.org > https://mail.gna.org/listinfo/freeciv-dev -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt <at> mapfa.de _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev