Follow-up Comment #5, bug #16710 (project freeciv): > Though I don't see what situation it would be needed either.
In case of illegal savegame of course. This code probably prevents modified savegame from crashing the server on some later phase. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16710> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev