Follow-up Comment #6, bug #16710 (project freeciv):

I still don't see in which situation current code would lead to error. In
usual case base ownership is loaded from savegame, and it is used. Only if
savegame is illegal (for the current code, it may have been legal situation
when game was saved with old freeciv version) in such a way that there is unit
in base (unit has entered it at some point), but base is still unowned, code
makes sure base gets owner.

If there is no objections soon, I'll close this ticket as invalid.


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