Summary: Bases not saved to (or loaded from) playerless
Submitted by: cazfi
Submitted on: Mon 31 Jan 2011 04:39:06 AM EET
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: None
If one adds bases to map in editor and makes scenario playerless (save
players -> off - players will be created to random starting positions when
game starts), bases are not part of scenario map.
I tested this since I encountered comment in
savegame2.c:sg_load_map_tiles_bases() saying that just that would be the case:
"No bases information for a new game / scenario."
So far I have tested only trunk, don't know if other branches are affected.
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