Soo... how strict are we about changes between RC and final? We've got a couple of small outstanding patches that take freeciv-modpack, a headline new feature in 2.3.x, from being completely unusable on Windows (crashes on launch) to being basically functional as far as it's been tested (bug #18354, patch #2812).
The code patches are only in modinst.c itself. So they can't affect the client or server; it seems the worst that could happen is that freeciv-modpack is broken on some platform on which it was previously working. (In my test on Ubuntu Linux, it still works as well as it ever did, but that's hardly exhaustive.) However, freeciv-modpack is arguably of most use to Windows users, so that could be a risk worth taking. (Looking at the patches, the risk seems small anyway.) Conceivably, freeciv-modpack could start failing to _build_ on some obscure platform, I suppose, but that seems very unlikely. Additionally, the latter patch touches configure.ac; but only if MINGW32 is defined. So the risk seems confined to the Windows build process, which (approximately) only needs to work for cproc (most Windows users use executables), and clearly does (since it's his patch). _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev