Summary: more LUA accessors for terrain
                 Project: Freeciv
            Submitted by: i1abnrk
            Submitted on: Tue 06 Sep 2011 10:41:56 PM GMT
                Category: rulesets
                Severity: 1 - Wish
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 



I would like lua scripting access to the terrain.transform struct. I would
use it for scripting special terraforming units or natural disasters. Since
this is a commonly requested feature i'll work on it myself but I'm not
experienced with c or lua except for small hacks. I will probably need some
testing help since my system is on the slow side (p4).
Also adding an event enum member is probably necessary for ai and finding a
good balance will require lots of testing as well. As far as front end, it
should be as simple as possible. An update to the map temp file ? and a redraw
should suffice, though I suspect there may be issues with page flipping /
corruption ? I'll cross that bridge when I get to it.


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