Follow-up Comment #13, bug #16383 (project freeciv):

> An idea: How about creating a new range (for requirements) named 
> InCity, OnCityTile or something like that for requirements that 
> are limited to the city tile? Units that only can move on rivers 
> would have a build requirement like this: "Special", "River", 
> "InCity"
We have the CityTile universal, but there's no generalised notion of "build
requirements" for it to hook into (it's just hardcoded tech/building/gov). In
any case, that wouldn't have a bearing on whether a unit can exist at a tile.


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