Follow-up Comment #13, bug #16383 (project freeciv): > An idea: How about creating a new range (for requirements) named > InCity, OnCityTile or something like that for requirements that > are limited to the city tile? Units that only can move on rivers > would have a build requirement like this: "Special", "River", > "InCity" We have the CityTile universal, but there's no generalised notion of "build requirements" for it to hook into (it's just hardcoded tech/building/gov). In any case, that wouldn't have a bearing on whether a unit can exist at a tile.
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