URL:
  <http://gna.org/bugs/?18816>

                 Summary: When you lose a technology, cities check doesn't
count on upgradable productions
                 Project: Freeciv
            Submitted by: jorneg
            Submitted on: Mon Oct 17 23:59:20 2011
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:


This is the situation:
You conquer a city, gain a new technology, and lose that technology...

The check to see if you can build the units or buildings of the lost
technology does not take into count that you can be producing an obsolete
unit... and instead of upgrading that production it just removes it.




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Mon Oct 17 23:59:20 2011  Name: freeciv1.PNG  Size: 260kB   By: jorneg

<http://gna.org/bugs/download.php?file_id=14224>
-------------------------------------------------------
Date: Mon Oct 17 23:59:20 2011  Name: freeciv2.PNG  Size: 326kB   By: jorneg

<http://gna.org/bugs/download.php?file_id=14225>

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Reply to this item at:

  <http://gna.org/bugs/?18816>

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