Update of bug #19447 (project freeciv):
Status: Fixed => In Progress
Open/Closed: Closed => Open
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Follow-up Comment #7:
Well, then I think we should either:
1) Revert this fix from S2_3
This would be safe in the sence that it would certainly not introduce new
bugs relative to 2.3.1.
2) Change client "u->veteran_levels = 0" to "u->veteran_levels =
MAX_VET_LEVELS"
If client does care about this number anywhere but in creation of new units,
this change would be safe to do. Together with already committed change it
would provide at least some safety to the system.
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