URL:
<http://gna.org/patch/?3206>
Summary: Trait default value 50
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 26 Mar 2012 03:17:46 AM EEST
Category: ai
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
While I have been developing traits, I considered value of 50 to be the
default that I have adjusted math to give approximately same behavior than
before. Also default nations.ruleset has commented out entries that should
document default values set to 50. Now I noticed that TRAIT_DEFAULT_VALUE in
traits.h is actually set to 100. Maybe I have forgotten it that way after some
test, or maybe I considered 100 good default value at some point, but with the
way I've set up codebase 50 makes more sense.
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File Attachments:
-------------------------------------------------------
Date: Mon 26 Mar 2012 03:17:46 AM EEST Name: TraitDefaultVal.diff Size: 374B
By: cazfi
<http://gna.org/patch/download.php?file_id=15423>
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Reply to this item at:
<http://gna.org/patch/?3206>
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