URL:
  <http://gna.org/bugs/?19784>

                 Summary: flag_alt vs. load_sprite()
                 Project: Freeciv
            Submitted by: evyscr
            Submitted on: Tue 05 Jun 2012 12:50:01 PM MSK
                Category: client
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 

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Details:

Looks like flag_alt in nation ruleset is useless for client, since
client/tilespec.c:load_sprite() always force you to exit if [first] sprite
couldn't be loaded. Therefore there will be no call with next tag from
tileset_setup_nation_flag.

Right now you can see this on trunk: belgic.ruleset with belgic*.png not added
to Makefile.am, and flag_alt="belgium".




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