URL:
<http://gna.org/bugs/?19784>
Summary: flag_alt vs. load_sprite()
Project: Freeciv
Submitted by: evyscr
Submitted on: Tue 05 Jun 2012 12:50:01 PM MSK
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: Any
Planned Release:
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Details:
Looks like flag_alt in nation ruleset is useless for client, since
client/tilespec.c:load_sprite() always force you to exit if [first] sprite
couldn't be loaded. Therefore there will be no call with next tag from
tileset_setup_nation_flag.
Right now you can see this on trunk: belgic.ruleset with belgic*.png not added
to Makefile.am, and flag_alt="belgium".
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