Follow-up Comment #3, bug #19815 (project freeciv):

The problem is that the ai doesn't build bodyguards at the beginning. Not
until it meets an enemy or reaches a certain size and stops spamming settlers.
As a result, an ai on a small island with only small ships available will spam
settlers until it starves/goes broke without spreading.

Perhaps the bodyguard reservation should only come into effect once the
settler spam period is ended? This way the ai will at least have some citys on
other islands before it stops using transports.


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