Follow-up Comment #1, bug #19821 (project freeciv):
7. On S2_3, wipe_unit() moving a unit to another transporter doesn't cause the
client to be updated -- transporter still looks empty. I suspect that it's due
to put_unit_onto_transporter() not doing send_unit_info() for the new
transporter (unlike load_unit_onto_transporter()).
(I suspect a similar issue applies to the other "emergency" loading,
player_restore_units()' aircraft rescue.)
I don't see why a similar issue can't apply to S2_4 (unit_transport_load() vs
unit_transport_load_send(), but I didn't notice it in testing.
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