Follow-up Comment #2, bug #19821 (project freeciv): > I believe issues 3, 4, 5, 6 apply on S2_3 as well.
- 5 & 6 were handled in bug #19823 - 3 is potentially disasterous for custom modpack (e.g., victory condition going unnoticed) - 4 Nasty, but hard to fix. Is this regression relative to what version? (I assume it has been like this for as long as units killed counting has existed) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19821> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev