Follow-up Comment #1, patch #3337 (project freeciv):
OK, there's a pretty good reason why I try to do as little as possible with
graphics - I tend to see things.
There is no scaling - the other sprites just don't look as bad clipped.
I'll try to find a better solution - perhaps gtk_pixcomm_load_sprite, that
would resize pixcomm and its surface to sprite size, if necessary and draw the
new content instead of the old.
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