Summary: Multiplayer ruleset: can get free techs from
Darwin's Voyage multiple times
Submitted by: jtn
Submitted on: Sun Jun 24 21:41:17 2012
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: None
In the multiplayer ruleset, Darwin's Voyage is implemented as a small wonder.
There's some Lua scripting involving an otherwise-unreachable tech called
"Theory of Evolution" that's supposed to stop you getting techs from it more
than once by rebuilding it (which would otherwise be possible, unlike great
In bug #18394 (comment 8), I observed that this didn't seem to be working, but
I don't seem to have raised a ticket, so here it is. I haven't re-tested this
or gone into the details again.
Random thoughts that might not be relevant:
* Perhaps the small wonders "surviving" requirements on S2_4 (bug #17463) can
help? (might require code change)
* Otherwise, could we keep the state that the Lua script uses as a simple
script variable, rather than a tech? Script variables are saved with the game.
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