Update of bug #19835 (project freeciv):
Status: None => Ready For Test
Follow-up Comment #1:
Not only starting tile, but any tile with pre-existing road would cause
connect activity to abort. Fix attached.
While testing I noticed that even without knowledge of Bridge Building connect
route goes through city on river, aborting road building once there. Leaving
to another ticket.
Additional Item Attachment:
File name: RoadReconnectNot.diff Size:0 KB
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