URL:
  <http://gna.org/patch/?3366>

                 Summary: Include civ2civ3 ruleset
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 04 Jul 2012 09:41:23 PM EEST
                Category: rulesets
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

    _______________________________________________________

Details:

Bardo has made TRUNK compatible version of his civ2civ3 ruleset, and sent it
to me. I did some minor (stylistic) changes, and propose that we include this
ruleset not only to svn (like we did with alien world) but as already stable
ruleset directly to tarball (I'll later send patch to change build system for
this goal) This ruleset is the one modpack most often downloaded with 2.3
freeciv-modpack, Bardo has been adjusting it based on his own playtesting for
some time, and ruleset is currently in use in longturn experimental game. It's
about as ready as custom ruleset can before becoming part of freeciv proper.

I'm a bit uncertain about the name of the ruleset. Is functional civ2civ3 (mix
between civ2 and civ3 rules) the way to go, or should we give it more distinct
name? Suggestions?



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wed 04 Jul 2012 09:41:23 PM EEST  Name: civ2civ3.tar.bz2  Size: 50kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=15972>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3366>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to