A few times recently, I've noticed games where a barbarian player has ended up with a bunch of cities (usually undefended).
This is happening in my S2_4 experimental-ruleset test game. Plausibly the other times I've seen it are with S2_4 as well. I very occasionally used to see barbarian cities, but now I'm seeing contiguous areas with three or four of them, quite often, lasting for a long time. I *think* they're captured rather than founded (unfortunately one is Pirates adjoining Jamaicans so it's hard to tell from the city names). Is this expected behaviour? If not, I can investigate further. (Could be either a change in barbarian behaviour, or other AI players have got worse at defending / recapturing against barbarians.) _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev