Follow-up Comment #9, bug #19821 (project freeciv):

> I checked TRUNK, and there client automatically updates also
> transporter when it receives unit_info for cargo with new
> transporter.

That works for unit owner, but enemies do not receive unit info for unit
hiding inside transporter.

1) Start two clients for two players
2) Place two ships (client A) to same tile, with one of them havign cargo and
the other not.
3) Place enemy (client B) ship next to previous ones
4) Both clients see that there's one player A ship with cargo and one without
5) Disband ship with cargo
6) Client A correctly sees that cargo has moved to remaining ship. Client B
still sees ship as empty.


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