URL:
<http://gna.org/patch/?3805>
Summary: Allow paratroopers to land on transport
Project: Freeciv
Submitted by: None
Submitted on: Wed 27 Mar 2013 08:25:30 AM UTC
Category: general
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
Currently paratroopers are able to land on tiles that have been made
native by roads, bases, or terrains, but not on tiles that have been made
survivable by the presence of a unit. The attached patch changes this,
so that paratroopers *can* fly to safe places. I believe it to be
client-safe,
so that if a client believes there to be a transport on some tile, the player
can drown their paratrooper from overtrust, and AI-safe, in that H_FOG
AIs will decide they can't land there, and !H_FOG AIs will drop through
to the death test, and use that to decide not to go there.
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File Attachments:
-------------------------------------------------------
Date: Wed 27 Mar 2013 08:25:30 AM UTC Name: transport-paradrop.patch Size:
2kB By: None
<http://gna.org/patch/download.php?file_id=17559>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3805>
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