URL:
  <http://gna.org/patch/?3805>

                 Summary: Allow paratroopers to land on transport
                 Project: Freeciv
            Submitted by: None
            Submitted on: Wed 27 Mar 2013 08:25:30 AM UTC
                Category: general
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: per...@shipstone.jp
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

    Currently paratroopers are able to land on tiles that have been made
native by roads, bases, or terrains, but not on tiles that have been made
survivable by the presence of a unit.  The attached patch changes this,
so that paratroopers *can* fly to safe places.  I believe it to be
client-safe,
so that if a client believes there to be a transport on some tile, the player
can drown their paratrooper from overtrust, and AI-safe, in that H_FOG
AIs will decide they can't land there, and !H_FOG AIs will drop through
to the death test, and use that to decide not to go there.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wed 27 Mar 2013 08:25:30 AM UTC  Name: transport-paradrop.patch  Size:
2kB   By: None

<http://gna.org/patch/download.php?file_id=17559>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3805>

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