Summary: Setting value savegame handling not prepared for
compatibility handling
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Thu 28 Mar 2013 01:33:46 AM EET
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
        Operating System: None
         Planned Release: 



The code saving and loading settings values to and from savegame is arranged
in the mindset that settings never change, or at least has not changed since
savegame was created. I don't see how easily handle setting type changes

- I have not tested, but I assume that loading of the "killcitizen" setting
from 2.4 or older savegames is currently broken. It used to be bitwise value,
but TRUNK now has boolean.

- I'm working on patch that changes "autoattack" from boolean to int, with
legal range -1 ... 60. Old TRUE should be considered 60, and FALSE -1


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