Update of bug #20727 (project freeciv):
Category: None => general
Status: None => Ready For Test
Planned Release: => 2.4.0, 2.5.0, 2.6.0
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Follow-up Comment #1:
My current work on this ticket. All the transported (recursively) units are
moved to destination tile before any of them is removed from client end.
This is not really tested as I then hit bug #20774.
(file #17852)
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Additional Item Attachment:
File name: CargoOutOfSightSameTile.patch Size:7 KB
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Reply to this item at:
<http://gna.org/bugs/?20727>
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