Follow-up Comment #5, patch #3886 (project freeciv):
- Comment /* UCF_TERRAIN_SPEED units have a constant cost. */ is reversed.
UCF_TERRAIN_SPEED units have no constant cost, but one from terrain.
- Isn't asumption "we expect the cost of the move as calculated below not to
be less than SINGLE_MOVE." wrong? What about road that unit can use, but which
has no "NativeTile" flag (i.e., ones that unit can use on already native
tiles, but that do not make non-native terrain tiles native - for example
alien ruleset roads don't make radiating tiles native for Earthly units)
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