Follow-up Comment #2, bug #20805 (project freeciv): The most versatile would probably be having three different weights: one for general frequency of a specific resource, one for a general resource frequency in a specific terrain and one for the frequency of a specific resource in a specific terrain. De-dupling could be problematic if two resources with the same name are allowed to have different values. In fact, it is currently even possible to have two buildings with the same name but different requirements, build cost and upkeep, in which case the values for the first one is shown in the help for the second one, at least with the Gtk2 client. I didn't test to see what happens if one tries to build another improvement with a replaced_by tag pointing to that name.
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