Follow-up Comment #2, bug #20805 (project freeciv):
The most versatile would probably be having three different weights: one for
general frequency of a specific resource, one for a general resource frequency
in a specific terrain and one for the frequency of a specific resource in a
specific terrain. De-dupling could be problematic if two resources with the
same name are allowed to have different values.
In fact, it is currently even possible to have two buildings with the same
name but different requirements, build cost and upkeep, in which case the
values for the first one is shown in the help for the second one, at least
with the Gtk2 client. I didn't test to see what happens if one tries to build
another improvement with a replaced_by tag pointing to that name.
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