Follow-up Comment #1, bug #20881 (project freeciv):

Winsock error #10053 is "connection aborted":
http://support.ipswitch.com/kb/WSK-19980702-EM02.htm

So it seems that server notices one of the client connections got cut from the
client side, and server sends error message to remaining local client. Despite
error being about connection, it has nothing to do with connection of the
client the message is sent to.

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