URL:
  <http://gna.org/bugs/?21005>

                 Summary: Purging future target which required technology
becomes available
                 Project: Freeciv
            Submitted by: dynv
            Submitted on: Mon 05 Aug 2013 07:05:38 PM GMT
                Category: client-gtk-2.0
                Severity: 2 - Minor
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.3.4, gui-gtk-2.0
         Discussion Lock: Any
        Operating System: Microsoft Windows
         Planned Release: 

    _______________________________________________________

Details:

I tend to be forgetful so I use & love the worklist. While producing something
not immediately useful (caravan), I planned ahead as I noticed a technology
would become available the same turn as the item was produced. I was happy
that things fit perfectly so that I wouldn't have to wait after another
production (of caravan).

Well my plan wasn't perfect. The log (see attached) show the future target
purging just before the required technology is learned, yes in the same log.
So it's just a question of order in the new turn (turn done) scheduled jobs
(cron).




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Mon 05 Aug 2013 07:05:38 PM GMT  Name:
freeciv-bug-purging_same_turn_as_new_technology.png  Size: 22kB   By: dynv

<http://gna.org/bugs/download.php?file_id=18643>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21005>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to