URL:
<http://gna.org/bugs/?21005>
Summary: Purging future target which required technology
becomes available
Project: Freeciv
Submitted by: dynv
Submitted on: Mon 05 Aug 2013 07:05:38 PM GMT
Category: client-gtk-2.0
Severity: 2 - Minor
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.3.4, gui-gtk-2.0
Discussion Lock: Any
Operating System: Microsoft Windows
Planned Release:
_______________________________________________________
Details:
I tend to be forgetful so I use & love the worklist. While producing something
not immediately useful (caravan), I planned ahead as I noticed a technology
would become available the same turn as the item was produced. I was happy
that things fit perfectly so that I wouldn't have to wait after another
production (of caravan).
Well my plan wasn't perfect. The log (see attached) show the future target
purging just before the required technology is learned, yes in the same log.
So it's just a question of order in the new turn (turn done) scheduled jobs
(cron).
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Mon 05 Aug 2013 07:05:38 PM GMT Name:
freeciv-bug-purging_same_turn_as_new_technology.png Size: 22kB By: dynv
<http://gna.org/bugs/download.php?file_id=18643>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21005>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev