On 26 August 2013 18:08, Tomas Lund Petersen <[email protected]> wrote: > Hi freeCiv Devs, > I'm developing an ERP with enfasis on Gis for farming industries. > I was thinking of using a freeCiv like user interface to show and edit the > GIs information. > I was wondering if someone could point me to a staring point to understand > the freeciv graphic engine.
I don't know how much our current gfx handling would offer to use-case like yours (freeciv itself would benefit from updates toward that direction...), but I'd recommend checking the flow starting from client/tilespec.c that stores the sprites associated with different kinds of objects. In general, gui-independent code is in client/ -root, and gui-specific (gui = client type) code in the gui-<xxx> directories. > By the way the project is open source and is posted here > http://sourceforge.net/projects/ursulaerp/. What's the license? There was not one listed on sourceforge page and no file like LICENSE or COPYING in version control root at least. - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
