Follow-up Comment #3, bug #21314 (project freeciv):

> although there were occasional long pauses in both

Did you have sounds enabled? I've got reports that such pauses started
appearing when user switched from dummy sound plugin to real one.

> based on Windows resource version information in DLLs, unless
> otherwise stated

FYI there's table of crosser component versions at

> SDL.dll        

In case of clients other than SDL, SDL library is not used for gfx, but only
initialized for use of SDL_mixer.


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