URL:
<http://gna.org/bugs/?21389>
Summary: Gold looted when conquering city may exceed victim's
treasury
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Dec 29 01:41:01 2013
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
Status: In Progress
Assigned to: jtn
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: Any
Planned Release: 2.4.2,2.5.0,2.6.0
_______________________________________________________
Details:
The calculation of spoils in unit_enter_city() is not guaranteed to be less
than the victim's entire treasury, so their gold could end up negative.
I think it would have to be a very large city (size > 190) to trigger this,
but better safe than sorry.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21389>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev