Update of bug #21389 (project freeciv):
Status: Ready For Test => Fixed
Open/Closed: Open => Closed
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Follow-up Comment #5:
> I think treasury = 0 is enough no matter size of the conquered
> city (there's the +1 const part to fc_rand() )
> -> fc_rand(0 + 1) + 0 = 1.
I don't think this triggers it as fc_rand(1) always returns zero.
(Fortunately, as this would be a much more likely situation.)
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