Update of bug #21329 (project freeciv):

                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.5.0, 2.6.0           

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Follow-up Comment #3:

The original problem seems not to apply to isophex (isometric hex). Attached
versions of the patch drops the changes to isohex handling. Also fixed unit
movement animation offsets.

(file #19568, file #19569)
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Additional Item Attachment:

File name: HexFullTileHeight-S2_5-2.patch Size:2 KB
File name: HexFullTileHeight-2.patch      Size:2 KB


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