URL:
<http://gna.org/bugs/?21437>
Summary: Autosettlers ignoring special resources (mining
hills without coal when coal is available)
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 4 16:27:24 2014
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: trunk r23942
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
I played a test game with classic ruleset on trunk recently, and one thing I
noticed was that my automatic workers were tending to mine hills without coal
when there were hills with coal in the radius of the same city.
Unless the workers attach importance to their current position, I can't think
of a reason they should have preferred the coal-less hills.
(In fact I never noticed them choosing to mine coal, so they may have been
actively avoiding it, but I don't have evidence for that.)
I don't know whether this is a recent regression, or longstanding, although I
think we have fixed bugs of this kind in the past.
I'm not sure what useful diagnostics I can provide. I've provided a savegame
from much later just in case it's useful (although I observed the behaviour
right at the start).
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File Attachments:
-------------------------------------------------------
Date: Sat Jan 4 16:27:24 2014 Name: teamgame.sav.bz2 Size: 40kB By: jtn
<http://gna.org/bugs/download.php?file_id=19665>
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