URL:
<http://gna.org/patch/?4406>
Summary: players_in_same_range() and other refactoring
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 4 19:13:44 2014
Category: None
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: jtn
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0
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Details:
Some refactoring in requirements.c on the way to patch #4388.
* Invent new players_in_same_range() for use in the various functions that
look for player with some property within a requirement range. Not saving much
yet, but it will when REQ_RANGE_TEAM is added.
* Rework buildings_in_range() 'survives' to use a switch statement.
* Factor out is_achievement_in_range()
Untested so far.
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