Follow-up Comment #1, bug #21535 (project freeciv): > It used to get the benefit of the UTYF_IGTER unit flag in > previous versions of freeciv.
> This was introduced by patch #3886. Indeed this seems not to be mentioned in the discussion, though I remember thinking it as bugfix for civ/2 compatibility (disembarging is different from normal movement in many ways, including the fact that unit moves from non-native tile - tile it's not normally able to travel at all) > no-UCF_TERRAIN_SPEED ... I don't see why those units couldn't > have UTYF_IGTER flag or any road benefit at all Err... because !UCF_TERRAIN_SPEED means just that - speed is not affected by anything like terrain or roads. The details could be a bit different now (than in 2.2 where UCF_TERRAIN_SPEED was introduced) that we can control nativity of the roads, and thus could have !UCF_TERRAIN_SPEED units generally be able to use roads, but disallowing it for each road type for air units. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21535> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev